I'm a philosopher, game designer, and programmer.
My work finds applications in design
methods, product success
metrics, market design, recommender systems, AI
ethics, social networks,
political theory, the foundations of microeconomics, the nature
I started an online school, which
has a substack and an older medium
blog. You can contact me on twitter.
My philosophy work descends clearly from Amartya Sen, Charles Taylor, David Velleman, and Ruth
In tech, I was lucky to learn from people like Alan Kay, Terry Winograd, and Bill Verplank at Interval Research, from Casey Fenton at CouchSurfing (where I developed the metrics which guided the company), from Howie
Shrobe and Marvin Minksy at MIT. And more recently through
conversations with Bret Victor and Rob
My tactic of running social experiments through games and performance emerged from study with Christian Wolff (partipatory music) and Peter Parnell (playwriting) at Dartmouth, and then various
improvisational scores with Nancy Stark Smith, Mike Vargas, Ruth
Zaporah, and others. I had the great fortune to work alongside Albert
Kong and Catherine Herdlick
on the real world games festival Come Out and Play.
Finally, I've benefited from conversations with Tristan Harris, Ellie Hain, Nathan Vanderpool, and Anne Selke.